Metal Gear Mondays — Tactical Podcast Action

#228: Metal Gear Solid Delta - First Impressions

Frontman, LLC Season 20 Episode 1

The time is finally upon us. Nearly 10 years to the day since the last mainline Metal Gear title, we have a new-ish game on our hands! 

Gather round, as we discuss our first impressions of the newly released Metal Gear Solid Delta. 

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SPEAKER_00:

You're listening to Metal Gear Mondays, the greatest Metal Gear podcast ever. I don't agree with

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you. How

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did you patch into my radio frequency? Stinks in here. Bad.

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silence through the night what a thrill i'm searching in a melting

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Ladies, gearsmen, babies, and gentle-thems. I am James Reichmuth hosting this week's episode of Metal Gear Mondays, the podcast that reviews all things Kojima and Metal Gear in pseudo-chronological order, backwards, forwards, left, right, up, down. And this week, I'm joined early in the morning by Liliana Wright.

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It's

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me.

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It's me. It's me. Let's go, baby. If you're a Patreon viewer, you can see my gnarly fucking bruise on my arm and this one, too. Is that new? Pretty relatively. So

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fun fact.

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get your blood drawn regularly, or semi-regularly, is that you have to get your blood drawn. I don't know if you knew that, but... The

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thing about getting your blood drawn is you gotta get your blood drawn.

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You can tell it's a tree by the way that it is. So, the thing that I've always been told about whenever I would have to get my blood drawn is that I've got good veins for getting, but they are squirrely. They like to dance around. And so...

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Normal case of squirrely vein.

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So when I went to the doctor to do my like my it was my six month checkup, they went into this arm. could like finally found one but the angle they put it in at blew the vein oh um and so that's what that is and then they said okay let's try this arm and then they did it again over here on the on the right terrible um and so they don't hurt at all i literally like only discovered them like maybe five days after the appointment in the shower because they don't hurt to the touch at all they just they're just like really like gnarly to look at um but they literally had to send me to the lab that processes the blood the blood results because the lab had stuff there that could help find the vein easier so they didn't even get my blood enough blood from me at my appointment they had to send me to the lab for them to draw my blood and then they were able to get so they wound up like sticking me like here next to this less bad bruise

SPEAKER_01:

I find that the arm veins are tougher. I also struggle. I have squirrely veins as well. They usually have to go in my hand to get my blood, but they don't believe me when I tell them that.

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I need to put those on some hot key buttons so I can be quicker

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to the front. Ready to go.

SPEAKER_03:

Yeah, they did stick my hand once. I hate because it's like the skin is so thin and it's so uncomfortable, but they did go in thicker skin you ever think about that lily i know i'm trans and they talk about me online a lot so i don't know i don't know if i can develop thicker skin i have to be mad all the time apparently

SPEAKER_06:

gotcha

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anyway that's me i'm lily hi

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um nice well cool uh i am wait wait wait wait wait yeah

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we have another i mean i'm introducing oh yeah we have another i'm dropping the ball in my head i don't have to i don't have to wait i don't have to wait for james to let the door open someone who needs no introduction yeah

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i'm punchy on the uh downboard this morning because it's earlier than we normally Normally do.

SPEAKER_01:

Twelve hours earlier. Yeah.

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Yeah. My daughter went to school about an hour and a half ago. I've been sitting around watching YouTube and drinking coffee. Yeah.

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What's normal wake up time in dad life these days?

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Five. We talk in six. Yeah. Lately, five thirty. Five thirty. Mostly because. So I don't start work until 10, which is lovely. But it means I get off a little later, which means. that in the evenings Kristen is pretty much stuck with the baby until bedtime and then I will elect to come in and handle the wind down but because she gets stuck with the baby at night and because Kristen goes to work early like 8 she just has no time so I have woken up earlier to take care of the baby so she can like go for a run in the morning that's teamwork yeah so but it's exhausting because your boy likes to stay up a little too late um and yeah so here i am uh and yeah it's been good for again for transparency we recorded part one of delta last night with our amazing guest we'll go ahead and get you guys pumped for the next four days of waiting uh but we recorded with k ross from the bonfire side chat watch out for fireballs uh uh fame duck feed dot tv yeah wonderful wonderful folks um but yeah I think at this point we have irritated Gaiden VXL circa 2017 quote I love the parts when they talked about Metal Gear but I just hated when they were talking about something that was not the game for far too long we're finally

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talking about the game something that is the game

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yeah let's get

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into the game part

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the game

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James just for the folks at home you've never beaten Metal Gear Solid

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3 right never beaten Metal Gear Solid 3 I remember less about it than I thought I did which has been a a treat so far. I'm having a blast. I forgot how much I love Cold War era spy shit. That's great. I also forgot how much I miss David Hayter's voice. Part of me is like, man, I feel like... Somebody at Sega heard David Hader and went to the Sonic American actor and was like, you got to do this. You got to go fast. But you got to go fast as Snake. And I really respect that. I like that. I'm blue today in honor of Sonic. He died for our sins.

SPEAKER_02:

Shout out to Discord user PregnantSonic.

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Our hedgehog who art in heaven, Sonic be thy name.

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Because in part one, as we do sort of with most first episodes of seasons, we go into like a little bit of development history, a little bit of general realities um we're gonna not talk about that stuff really this is like strictly release day quick little hour of the the gang riffing on what it was like to crack open the blister pack for the first time that's beautiful i

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really like the gang

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placement yeah yeah yeah uh

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I did want to mention one thing that we didn't talk about. Virtuous, who is the company that remade Delta, did Delta, was the same Virtuous that just did the Elder Scrolls IV Oblivion

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remake. That

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explains

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the performance

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issue. Virtual? Yeah. That's the same company. They've done a lot of stuff, but but that was their most recent thing. They

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crushed

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the

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Oblivion remake. I'll give them that. I don't know. I feel like I don't remember playing the original ones. I don't know if they crushed this remake.

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They're just support studio. The majority of it was internal Konami people.

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That's good. That's kind of cool.

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We're going to talk about it on the part one more, but quite a lot of Kojima Productions slash Konami folks from past Metal Gears

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I was thinking about that and I feel like I feel like we addressed this really well during the Death Stranding season but it takes a village to make a video game and given how much of the core DNA is still at Konami I feel like we can all lighten up a little bit and enjoy ourselves

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I definitely took the pants off when I booted this fucker up

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absolutely

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you got to

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only way to play is pantsless

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Yeah,

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yeah,

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yeah, yeah. So just because we're probably going to get into how Lily and I played kind of more granularly in the part one, I'm curious to hear from you, James, what settings did you pick? What filters are you using? What sort of experience are you setting up for yourself? Are you just in a little 12-inch monitor in the back of a short bus? Are you hanging out downstairs with a movie theater-sized screen? Are you playing on your iPhone the way God intended?

SPEAKER_01:

I've got a nice uh it's a little it's a you know 27 inch uh hdr monitor uh that i'm rocking uh i think it's an acer maybe i'm not sure i don't know the brand i don't want

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to i hardly know her

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that's right uh i'm doing like the full remake settings i turned on the legacy filter for a second and was like you know what i don't need this i wasn't there

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okay

SPEAKER_01:

so i'm going straight i'm going straight new nice nice yeah uh love that it's like no this isn't for me immediately it really was i was like i was looking at some of them colors and i was like i appreciate who this is for it's not it's not for me i do love i will say my favorite thing so far is the dramatic shift from like the new uh like filters and like just high fidelity cut scenes to the fucking oldest shit png backgrounds

SPEAKER_03:

oh yeah we we touched on this in part one too but like the oldest shit png backgrounds that they did that they expanded to full hd resolution instead of keeping it four three which i think is fucking hilarious

SPEAKER_02:

people are gonna have pitchforks how dare there be black bars on my screen anyway that's right the number of people that even bitch about like letterboxing on the steam deck is like insane to me it's like what they're like no 1280 by 720 are you kidding 1280 by 800. I need my 80 pixels, goddammit.

SPEAKER_01:

They sound like the fucking Heineken, Pabst, Blue, Ribbon.

SPEAKER_03:

Yeah. Can I... You saying Pabst, Blue, Ribbon. 16x9, 16x10.

SPEAKER_00:

Oh my god.

SPEAKER_03:

I need to go off on an unrelated tangent. Are we talking about Campbell's? Yeah, I need to talk about Campbell's. I need to find the press release. Are we talking about weapons? No. I sent it to Cole. That's why I'm looking up Cole's text that I sent. Campbell's Chunky Soup and Pabst Blue Ribbon invite fans to crack open a warm one with a I got two soups.

SPEAKER_01:

I can picture Don Draper with the Venn. He's like the Venn diagram of Campbell's lovers and Pabst Blue Ribbon's lovers. It's a fucking circle, guys. Like we got a slam dunk on our hands.

SPEAKER_03:

I mean, I have eaten Campbell's chunky soup and I have drank Pabst Blue Ribbon. So quite frankly, I'm the target audience

SPEAKER_01:

for this. Some madman came in and was like, watch this. And he poured a can of Pabst Blue Ribbon into his bowl of soup. And he was like, we got hit on our hands.

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There was a period of time where where Cole Duncan's wife, Chanel, insisted that it was easier to shotgun a can of soup than it was a white cloth. Oh,

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no.

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And we have video evidence of that being false, but now I feel like it's time to try again.

SPEAKER_01:

Yeah.

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I agree. I agree. All right.

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No time like the present.

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That soup you like

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is

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going back into style. Anyway, I'm so sorry to do that, but I had like a brain blast, like a Jimmy Neutron like I won't be able to move on until I talk about this on a on a on a medium that I'm I'm a part of so I yeah

SPEAKER_02:

I I appreciate that in the last five minutes we've had multiple Lynch and liquid combo discussions so liquid it all ties back you know Lynch PT liquid snake here we are

SPEAKER_01:

can I say can I say one dialogue related thing that I just found very hit us with all of

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it since you're not gonna be on part one just like yeah

SPEAKER_01:

yeah I was I was I'm not on part one I was at a an event supporting my partner they opened a new carnival in st. Louis and she was covering it for their social media and I went and I learned that I get motion sick so shout out to me shout out to my ton me um there would know i uh i was like i was i just realized like so like kojima i like that he's so on theme i think throughout his career when they said spirit and body are two sides of the same coin i was like the hankah was around us all like the seeds were planted i like that i like that i'm fucking here for it so much bullshit what uh are you both playing on the uh uh legacy filters and whatnot? I'm

SPEAKER_03:

doing all new X-Men. I'm doing new controls, new filters, everything like that. Oh, weird. Even the blue thing that we

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were talking about in

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part one? You didn't change it after blue menace? I'm just sticking with... I'm going to play through it again because, again, I think they mentioned that because of the changes to the controls, it's like you can get through it pretty quickly, so I want to play through it again with all the legacy stuff and so I'm just playing it as developed right now and so I'm like I'm like the well me and James are like the control and Alessio's playing like three different versions on like 16 screens yeah typing like typing like with like keyboards like this enhanced his eyes are in the back of his head yeah

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somehow every 16 all 16 screens are just big boss dying going like slightly different pitches and volumes uh uh yeah so i guess uh i guess uh the only thing i'm really doing so i'm doing new controls and i am doing fidelity mode so the 1440p 30 frames a second um partially because of the digital foundry video that i watched where it's like the unlocked kind of 60 frames thing fucking throttles insanely between like 35 and 60 frames like non-stop at random and I was like you know what the original game is 30 frames on the PS2 I'm just gonna fucking put it at even though it's a locked 30 it's like the frame pacing is not great but at least it's a locked 30 so I was like you know what I'll take consistency over like weird hiccups so I am playing on that mode I do think it actually looks better I did some like A B testing and I do think it looks a little bit better but I do have the legacy filter turned on the visual filter filter I just switched it on when it gave me the prompt at the beginning I was like oh yeah like when you see the little preview I was like oh that looked pretty good like I'm just gonna do that I did switch it off once you're in the game you can open the menu and it'll show you what it's gonna look like kind of with what you're doing and I noticed that the default just looks so fucking blue in the shadows and the blacks and I'm like I don't know dog so like I just flipped it back to legacy I was like, this looks better to me. The other, the other version, like, yeah, legacy might be a little green skewing, but I mean, you're in the fucking jungle. So, um, but I just, to my eye, the default looks a little cool. Um, yeah. And I was just like, yeah, but anyway, yeah, that's pretty much it. Other than that, I'm, I'm doing new controls. Uh, uh, I just, yeah, I want to see what, what they wanted. Yeah. The new controls feel great. Yeah. It's been good. I, particularly I like the roll into

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prone

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kind of fluidity also like the as you're walking into prone kind of animations look really cool

SPEAKER_03:

yeah I'm still just like completely fascinated by there being a crouch walk quite frankly

SPEAKER_01:

yeah the crouch walk step that's a very welcome addition I really like I feel like in Death Stranding 2 which we just played, you kind of had to, I always felt like I kind of had to go out of my way to play it sneaky because I was like so OP. And I really forgot how much I enjoy like a game where sneaking is encouraged. You're a little bit more fragile. It's narratively, but not that fragile. It's narratively like reinforced that you should be sneaking, which I also really like. I think when I first started playing, I took it too seriously how much I should be sneaking. And so I wasn't knocking people out or drinking anyone. And I just kept getting caught and reloading. And I was like, wait. I was like, no, I can knock these people out. I'm good.

SPEAKER_03:

It behooves you to do

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that. It does. When you pick people up and they fucking shoot out ammo. Love that. That

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is

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a good one. I don't know if I can pull my Death Stranding sneak pass literally everybody get the thing and leave as well in this. Certainly. You just don't have as much space to work with. Not as much space.

SPEAKER_03:

It's not as much space and also the guards have the same like cone of vision as the enemies in Death Stranding 2 where it's just like they'll see you from across the map.

SPEAKER_02:

They got good vision. Yeah it is not this is not MGS 1 and 2 territory.

SPEAKER_01:

No they've got they've got good vision insurance or some good program through the government that's getting them high quality content. Is

SPEAKER_02:

that fucking communist communist vision coverage dude? Everybody knows historically communism everything's bad except for the vision and dental

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comrades see far and chomp hard

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yeah

SPEAKER_02:

nice yeah I think so James I'm curious in terms of since this is your first experience like can you give us like the like the word cloud of like the first like your emotions now that you're feeling like how like i don't know what's it like to be back in the saddle of like old school kojima with the fucking 20 minute long documentary interludes like how are you how are you feeling

SPEAKER_01:

i i big fan uh i really uh at first i was like oh this is maybe not gonna be my speed with how much exposition there is and i was like you know what no like fucking inject it straight into my veins like i want all of the cold war chewing of the scenery um and won't get into it too much but like just the virtuous mission in general when you fucking meet uh ocelot i was like this is excellent like you fucking proto higgs monaghan like i see all the threads you're doing kojima like i get it i see what you love that's

SPEAKER_02:

a good point i guess i never really thought about that yeah yeah definitely like that

SPEAKER_01:

yeah well it isn't was i misremembering this in in five it played by troy baker right yeah yeah that's still awesome yeah yeah so i was like

SPEAKER_02:

oh he's a little

SPEAKER_01:

oh yeah that's right that's right like it's all connected uh but no like i love the background i love like how fucking cagey like all of leadership is um paramedic kills me love her bless her little heart uh the just the name paramedic uh

SPEAKER_02:

yeah the

SPEAKER_01:

code any anytime david hater uh asks a question i'm tickled he just sounds so perplexed it's it's it's It's literally like they threw Snake into this plane, didn't tell him anything, and he's just trying to smoke his cigar and live his life.

SPEAKER_03:

Yeah. Our original autistic boy. Yeah.

UNKNOWN:

That's essentially what happens. James, we're going to... So there are three spoilers that I'm going to censor in part one because I'm dumb. But I think in general, since this might be a lot of people's first Metal Gear Solid, and we might have a lot of people coming to this show for the very first time, I think...

SPEAKER_02:

think we are going to try to keep like the game spoilers yeah that makes sense not necessarily to a minimum but like we're gonna wait until like the final few episodes before we start to make like the big like oh hey by the way this person is this person yeah that person from this game 20 games down the road or whatever just because for some of the folks that are coming back to Delta it's like there's a perfect opportunity for us to talk about how it ties back into MGS 5 which we hadn't covered when we were playing the first season of mgs

SPEAKER_01:

no and i will say with with no spoilers having played five so extensively real treat so far i'm just

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like wow

SPEAKER_01:

everything's clicking in place for me

SPEAKER_02:

yeah for sure so i am so it's fun uh chad our discord mod who's going to be on the mgs2 remaster season as the like other fresh pup playing that game um i specifically asked i specifically asked him i was like are you playing delta and he was like no and I was just like perfect because like you can

SPEAKER_03:

recontextualize is everything if you play if you play three first and it's like it is one of those things where it's just like it's a it's it's chronologically it's the first game in the series obviously but it's like there's so much that happens that contextualizes stuff that happens in the earlier games because it takes place in the past compared to their future and it's like there you get a different vision of Metal Gear Solid Metal Gear Solid 2 Metal Gear Solid 4 Peace Walker all of them if you play yeah three first yeah it's really it's really interesting

SPEAKER_02:

well and that's why I'm glad we have James and Chad because like Chad's gonna be playing MGS 2 with no MGS 3 knowledge James is gonna be playing MGS 2 with no MGS or MGS 3 with no MGS 2 knowledge so it's like this fun kind of like I don't know it'll be fun to like that is interesting ask you guys the same question I'm excited

SPEAKER_03:

about that too that's cool I am I will in this, I'm just, I'm going to say a name and it's not going to mean anything right now. If you have no idea what three is or what's going on in three, I am very interested in what James thinks about the Rykov stuff. Yes.

SPEAKER_02:

I'm interested to hear what I think about the Rykov

SPEAKER_03:

stuff. I am too. Very, very interested in the Rykov stuff in general. Yeah. It's going to

SPEAKER_02:

be, it's going to be

SPEAKER_03:

fun.

SPEAKER_01:

Yeah. I will say thematically, uh, Just one thing that I noticed and I'm just really interested in, because I think we've talked on the podcast before about, you know, obviously Kojima, very influenced by... you know, the Eastern view of like nuclear armament, nuclear war, the effect that that has on people. And like, I think one of the very first lines when you boot the game up is, uh, kind of the inverse of that classic fallout line. That's like war never changes. And it's like, no worse, worse war.

SPEAKER_03:

Yeah. Yeah. Like war does not change. Really funny compared to Metal Gear Solid 4's intro, which I'll just, I'll just spoil for people is war has changed. yeah

SPEAKER_01:

it's like there's great there's just a lot of great uh uh I feel like symmetry throughout this series um that I'm excited to see kind of the first chronological and then how that relates to everything else that came both before and after it it's like

SPEAKER_03:

poetry it rhymes it's

SPEAKER_01:

yeah I was trying not to say that I was like don't quote George Lucas don't do it it's gonna be really uh it's gonna be really interesting to

SPEAKER_02:

do the the four remaster. I have played one. But B, it's like... And sorry, guys, I'm going to get political, quote unquote. I'm just going to talk about fucking global history for two seconds.

SPEAKER_03:

Imagine going into this video game and being like, I don't want to talk about politics.

SPEAKER_02:

What the fuck are you talking about? The first 10 minutes of the game is literally global politics from the 60s. All about blindly

SPEAKER_03:

following leaders. One of the characters explicitly talks about how the mission is based on politics. They literally just spell it out for you as early as possible. this is all about politics

SPEAKER_02:

it'll be interesting because thinking like while you guys are talking about war the whole has never changed or war has changed or whatever I was thinking about it I'm like well how has war changed and I think really the only difference is like right war was always fucking profiteering essentially the like blood blood covered version of gerrymandering right it's like how do we take property and redraw these lines so that I get more and you get less and How do we use war to make money off of dead young people? But I think the difference between MGS4 war and MGS3 war, much like the difference between 2025 war and, I don't know, 1930 or 1935 war, is that we are just way more transparent about the profiteering part. It is quite literally like joining the military, I feel like, is a career transition. less a duty yes 100% joining the military also has its own fucking factory assembly line with its own checks and milestones and all this shit performance reviews and it's like less about I don't know and maybe we're just romanticizing it but I think it's less about like ideals and more about the patriot It's bottom line. We're in billionaire territory in 2025.

SPEAKER_03:

To kind of tie into that, and this is obviously anecdotal, but I think there's something to be said about it. I know there are people out there that are like, oh yeah, America, let's defend our country and stuff like that. The vast, vast majority of people that I know that either are in or were in the military did it because they could make money or they would pay for college.

SPEAKER_02:

Paying for school and paying for insurance are the two that I hear about. I

SPEAKER_01:

would actually say, yeah, I remember it, my high school, it being a very big thing that like everybody in my grade level that signed up for the military was doing it explicitly for the college and the potential of getting like a cushy job afterwards. And they were scared shitless of like being like in actual war. They're like, I don't want to support this, but like our family has no money. Like it's the only way out. Yeah.

SPEAKER_02:

Yeah.

SPEAKER_01:

which is

SPEAKER_02:

yeah that's essentially what we're describing is extortion yes again not trying to say patriotism is bad uh nationalism is bad blindly

SPEAKER_01:

following people for the sake of being a patriot is right not great

SPEAKER_02:

yeah i mean so and the reason why we bring all this up is because this game is going to be talking almost explicitly about this shit it actually kind of has already started doing that in the beginning of the game um but i do think we're going to see some like really cool like

SPEAKER_06:

it's

SPEAKER_02:

like snake kind of represents uh the people who care about the soldiers as people yeah uh the boss kind of represents like i don't know essentially putting your whole self into a philosophy into a way of thinking and then you've got people like ocelot or like vulgan who are like beholden to selfishness or they're beholden to the mission more than their nation um and we even see ocelot kind of struggle with this like in part one we'll talk about it but he's very mission oriented but at a certain point he in his youth you can tell in this game that he's kind of still kind of stuck in between like okay my loyalties to the mission but also these people are my countrymen what the fuck are we doing here you know what I mean so it's like yeah all this stuff that you may not remember is intensely because it was 2004 when this came out and if you played it when it came out you were more than likely a teenager or a preteen I was 12 yeah I think yeah in 2004 I was 15 I turned 15 two months before this game came out um and so yeah so it's like we were we were all in different head spaces and so it's like I don't I think revisiting this as a 35 year old man oh my god that's crazy uh yeah because I haven't turned 36 yet so it's like almost literally been like 20 years since yeah this game like in terms

SPEAKER_03:

of literally last year was was its 20-year anniversary. That's why everybody thought that it was going to come out last year in November because it was the 20th anniversary of the game. It turns out, nope, summer 2025. Not quite 21 years.

SPEAKER_02:

Fun fact for the listeners, we actually were planning on coming back as a show had it come out on the 20-year anniversary. Lily and I had been talking about pulling the trigger on bringing the show back probably about a year before the show actually came back. um

SPEAKER_03:

so yeah it was literally just like it was literally like nuclear proliferation which had our fingers on the button ready to waiting for it yeah yeah and we were just like i swear to god if this game comes out it's like the longer it got towards the end of the year the more we're just like fuck please just delay it to next year just let it be next year yeah

SPEAKER_02:

well then they fucking delayed it to like right after death stranding 2 and i was like god damn it i wanted to come back on a metal gear and i don't want to race to finish a game like god damn it although

SPEAKER_03:

admittedly I think that I think it worked out the way we played Death Stranding I felt very comfortable with how I played that game so that was redemption as well for me

SPEAKER_02:

yeah nice well yeah let's continue to discuss the story as it continues I do want to keep talking about sort of first impression stuff and yeah I'm very excited to get into the nuances of the game and hear James's take because it's been a long time since I've heard a new perspective

SPEAKER_01:

Yeah. Is it part of the original game where you can like zoom in during cut scenes? Uh, for this, because like the fidelity so much, I know like the first person was in the OG. Yeah. I like that.

SPEAKER_02:

Yeah. I also, uh, you can move the, the, when you're in the codec mode, you can move the camera around, around snake or whatever.

SPEAKER_01:

Oh, that's right. Yeah. Yeah. I like that stuff. I just feel like, uh, there's like a lot of like little touches. I feel like where it's like, this is a smartly designed game.

SPEAKER_03:

Uh, I, uh, I know that it was a thing in the OG because I was 12 when I played it originally, and there are scenes that let you do that. Uh-oh. Hey.

SPEAKER_01:

Hey. Horny. Put that on the soundboard. It's

SPEAKER_03:

okay, though, because it turns out I turned out to be a gay woman, so it's fine. It's a different kind

SPEAKER_02:

of horny. Same horny.

SPEAKER_03:

That's right. That's right.

SPEAKER_02:

Nice, yeah. One thing that I misremembered, and I was sitting here like a crazy person just mashing every fucking button on the controller and being like, why isn't it working? In MGS2, during codec sequences, if you press L1 and R1, you can hear people's thoughts. Oh, shit. It's pretty fucking sick. And I can't remember if you have to beat the game first or if it's just by default.

SPEAKER_03:

It's just in there,

SPEAKER_02:

yeah. Yeah, but I think, so one of them, it's either L1 or L2 or R1 or R2, but one of them is positive thoughts. The other is negative thoughts. That's incredible. And I thought it was in this game too. So I kid you not, I pressed every fucking button on the controller and I was like, Major Tom, why can't I hear your thoughts?

SPEAKER_01:

Yeah, I'm curious because I haven't really played this one through. Is this the type of game where I should be like kind of exploring the sets I'm in to find shit? Like are there things to see? Like things I need to be aware of? that you would recommend like a new player watch out for

SPEAKER_03:

they're the

SPEAKER_01:

r1 contain yeah in the

SPEAKER_02:

later

SPEAKER_01:

in

SPEAKER_02:

the game later in the game there's like r1 shit that's like legit hidden right or yeah defining

SPEAKER_03:

okay um as far as like exploring the world not really they're like they're pretty they're pretty like contained set boxes so there's not a lot if you're interested like i think every like each scene has like a gako and a karopi in it like a little frog okay um so that's the collectibles for the game so you'd shoot them and they make okay okay cool you get like uh you get some type of prize for collecting them um at the end but um keep an eye out for that

SPEAKER_02:

oh i love this and we didn't mention it in the part one i love that this game actually shows you what you get for shit so like if you go into so at the beginning when it hits you with the choice hey which metal gear do you like oh and you get like the big list a it's amazing to see how many things because i went back to the original and there's like fucking three items this essentially. Um, but in this game, before you click one, it actually shows you what it's going to do, which it did not in the original. And then the other thing is if you go into the options and you look under titles or whatever, where it shows you the different code names you can get for beating the game, it just straight up tells you what you unlock for doing that. And it tells you how to get it, um, which the other games never, never did. Um, and I, I don't know. I kind of like secrets where like no one says shit, but in today's day and age, uh, with my limited time it's like well thank you for letting me know what's behind door

SPEAKER_01:

number two I agree it does feel like such a philosophy shift in like game design because yeah like that feels so PS2 era of like there's gonna be some shit that like if you do it you're gonna get something cool but we're never gonna tell you how to do it or why to do it whereas yeah I feel like most things now like people expect like some form of like streamlined like if you're gonna have me spend time on this like I gotta know what I'm getting out of it just like I think like good for like people who grew up with video games who are now more limited on time but it's interesting like I don't know I'd be curious to see like the amount of like 12 to 15 year olds that are playing Delta I bet it's low because they're on fucking Roblox you know

SPEAKER_03:

they're playing a lovingly a lovingly crafted recreation of Delta in Roblox right now

SPEAKER_02:

I do hope that for some like 12 13 year old maybe with a dad who love playing this game or something I do hope that for them this is like a watershed moment oh fuck like this is great

SPEAKER_03:

yeah like I feel like if Edie was was a little bit older this would probably be like you'd probably be sharing this with her right now

SPEAKER_02:

yeah if she was like 10 years old probably

SPEAKER_01:

if she was like four

SPEAKER_02:

yeah if she was like four years old yeah we're being those fucking yeah like right now we're being those fucking obnoxious parents where it's Like I think Edith to date has maybe seen a television screen turned on for a grand total of like four hours across her entire lifespan. Um, but, uh, yeah. And even when it's on after about five minutes, she fucking just walks away. She doesn't even give a shit. So it's like, yeah, I was gonna say medically we've heard from so many people that like screen time before two is like a big fucking no, no.

SPEAKER_01:

I would imagine it's very damaging neurological stuff.

SPEAKER_02:

Yeah. Yeah. Once

SPEAKER_03:

two hits, though, iPad, baby. No,

SPEAKER_02:

I mean, I'm not going to lie. Again, I don't want to fucking cast judgment. Everybody does their own thing, especially single parents. God fucking bless you. That is insanity. But anytime I go to a restaurant and there's a kid Edith's age with just a fucking iPad in front of her for the duration of the two-hour dinner, I'm just like, what the fuck is happening?

SPEAKER_01:

Just fucking up those dopamine receptors early.

SPEAKER_02:

Yeah. dude it's like I don't know I get it you want to go out on a nice dinner but like maybe get a goddamn babysitter yeah I don't know anyway come at me everybody's different sorry I don't mean to be judgmental I'm very ordinary this morning but yeah if anybody's listening who has a kid that's a teen who you're showing this game to we would love to hear

SPEAKER_01:

about yeah yeah any good bonding happening I always think that's really cool because I mean like I remember like my dad showed me games that he loved at an early age and it was like a really great bonding moment and I can only imagine like had I been a little bit older experiencing something that like had so many real world connections like this game like bonding to the nth degree you know so like I'm also stoked to hear about that I hope there are folks out there that are getting to share something they love someone they love

SPEAKER_03:

yeah my my story about how I got into metal gear in the first place is pretty well documented. So it's like, yeah, pretty

SPEAKER_02:

key. Yeah. And again, I would say to like, if, if your kids are super, super young, I think it's totally fucking a okay to sit down with them together and watch some shit and talk about it and have it be a dialogue. Um, what I am saying I'm against is just shoving a screen in front of your kid and then leaving them unattended.

SPEAKER_01:

Set it and forget

SPEAKER_02:

it. So, yeah I'll never forget actually it was I was reading about Kojima's upbringing and he said that he was also an iPad baby he was an iDroid iDroid baby but he said that his parents when he got to a certain age would take him to the movies almost every week and then afterwards they would talk about what they watched and then that was like a huge defining thing for him and I've never like stopped thinking about that so I think when Edith is old enough it's going to be like hey let's go watch a movie and then as a family talk about what we just watched that's it so anyway yeah contact at Metal Gear Mondays when

SPEAKER_03:

you're showing yeah contact at Metal Gear Mondays dot com when you're showing your one and a half year old the substance please let us know contact at Metal Gear Mondays dot com

SPEAKER_02:

you have to show her how babies ride

SPEAKER_03:

yeah of course with a really disturbingly long needle and a lot of uncomfortable scenery so imagery I just want to I just want to again I'm the I'm the queen of like taking us off the path for a second but James you saying set it and forget it do people know that set it and forget it is from the the the Ronco Showtime rotisserie oven infomercial

SPEAKER_02:

I think

SPEAKER_03:

technically it's

SPEAKER_02:

from the I think it's from infomercial world but I think it predates the Ronco stuff too

SPEAKER_01:

I'm pretty sure Ronco is like the original and I know it's from an infomercial but I don't I will say I remember it being

SPEAKER_03:

Ronco

SPEAKER_02:

you're totally right yeah I didn't forget it

SPEAKER_03:

my screen time when I was a kid was literally just watching infomercials all the time and

SPEAKER_02:

I wish I was joking I did too but for some reason in my head I was like surely it's got to be older than the 90s like it has

SPEAKER_03:

to be one of my favorite infomercials that I've ever seen was and I can't find it online anywhere it's like it might be a hallucination because i did watch infomercials when i was a kid when i was sick a lot when i was home from school but there was a there was um an infomercial for this thing called the nicer dicer and it was one of those like it was one of those like things where you put the fruit or the vegetable and the thing you slam it yeah chops it and like the slam slap chop

SPEAKER_01:

yeah yeah

SPEAKER_03:

no

SPEAKER_01:

no no that's a different thing that's a different thing about one of those commercials where they show people being really inept with normal everyday objects like knives they're like oh how do i cut this and they're just slamming a knife into a table. It's like, not like that. Not like that at

SPEAKER_03:

all. Not like that. But they invited the creator of the Nice Day Dice with German engineering, the creator Petra Lee Potts. And it's the most exaggerated German. And to be fair, I don't know if she was actually German or if it was a character or if it was the real person. But Petra Lee Potts was the most exaggerated German accent. It's like, yeah, we have the Nice Day Dice. And we're going to chop the apple for the student. Yeah, it was very it was very like what is happening this feels offensive incredible

SPEAKER_02:

yeah so the the three sick minds that you're listening to uh were brought up with the clockwork orange clamps on our eyes yes and uh watching men cut shoes with knives very quickly um and uh hearing billy mays say billy mays here um i still remember the

SPEAKER_03:

original magic bullet infomercial

SPEAKER_02:

oh yeah oh yeah that's a good one uh Yeah, there's some really good ones. Maybe we do that. You know what? I think we do. I'm going to put that on the Patriot Club. I think that would be a fun topic. That would be a good one. So if you'd like to hear us talking about random bullshit and I just want to we got into it super quick and I also don't want this to be like a full blown hardcore normal episode. But I just want to say I'm going to super quick plug. I'm sorry that we're not doing a sponsor for this episode. But again, this is like a little bonus thing. But if you like the show and you want to hear us talk about shit that's not Metal Gear you can patronize us at$5 or more and listen to our podcast on everything like the infomercials we're talking about if

SPEAKER_03:

you like hearing when it is not about the game

SPEAKER_02:

yeah yeah the one star review that we received in 2017

SPEAKER_03:

if you would give us five stars for it not being about the game and you like when it is anything but the game Patriot Club is the place for you

SPEAKER_02:

yeah

SPEAKER_03:

Patreon.com slash Metal Gear Mondays. We'll talk more about it later.

SPEAKER_02:

Yeah, yeah, yeah. Well, more about that on part one of the Delta coverage. At the very beginning, actually. And you know what? If whatever the fuck his name, Gaiden LVI or whatever, if he ever updates that fucking 2017 review, I'll stop talking about it. How about that? That'll be

SPEAKER_01:

our... I like to think we're going to click into it one day and it's going to be like, you know, I've matured a lot and I actually really like when they don't talk about the game

SPEAKER_02:

james chill i can only get so hard

SPEAKER_03:

i can only get so hard you'll come to find that half the reason people listen to us is because of our musings when we're not talking about the game

SPEAKER_01:

yeah i would love to see i want this i want that person to send us a super cut of what how long the total podcast would be if it were just the sections we were talking about oh yeah i like that i like that

SPEAKER_02:

i mean to To be fair, early days, I feel like we were pretty beholden. That's true. We're pretty on target. Yeah, you know, we got to make it fun for us, too, you know? Like, come on, guys. James, what are you hoping for with Delta? Like, what are your hopes, dreams, fears? What does the future hold for Delta for

SPEAKER_01:

you? I think I'm mostly just excited to experience this story that I've heard so much about over the years. I feel like many people love this story as, like, you know the story I'm excited to now that I've played more games written by Kojima excited to see some of those threads some of those phantom threads as it were

SPEAKER_03:

it's honestly it's kind of like it's interesting in a lot of ways because we make fun of Kojima for his like tell don't show storytelling all the time it's kind It's kind of comforting. It's like a little comfort blanket.

SPEAKER_02:

Oh, yeah. It's Kojima soup

SPEAKER_03:

for the teenage soul. It's Kojima's Chunky Paps Blue Ribbon Soup for the player's soul.

SPEAKER_06:

Yeah,

SPEAKER_01:

no, there's some fun shit. Chunky Paps Blue Ribbon Soup. Oh, my God. It's so good.

UNKNOWN:

Ew.

SPEAKER_02:

I'm going to clip James saying, so good, and just use that in the soundtrack. word yes yes um yeah i think outside of that james is there anything else you want to speak on since you're not going to be on part one is there anything in the virtuous mission that you wanted yeah i took a couple we'll

SPEAKER_03:

plant a fat we'll plant a flag at the beginning of part two as well for for james to like talk about like anything pressing that came from that involved like story spoilers or things that he wants to wants to bring up so we're so we're gonna get james's thoughts on the wider virtuous mission regardless but just anything we can talk about like a first impression like non-spoiler capacity

SPEAKER_01:

yeah I'm just looking through my notes here I there are just like some things that I thought were just like funny about like the opening credits mostly like the disclaimer about preserving the creator's original vision like that Looney Tunes ask like you're about to experience maybe some things that sound racist but it's a different time And then the, the, the thing that like kind of stuck with me that I was just like thinking about, and I'm sure this is more of a semantics thing, but just like it outright saying like based on MGS three.

SPEAKER_02:

Oh, I thought that was interesting. Yeah. We didn't even talk about that in our part one episode. So yeah, it was an interesting credit to see.

SPEAKER_01:

Right. Yeah. Yeah. Also like, I think it, it's saying like, the thing of like based on the creator's original vision I was just like just call him by his government

SPEAKER_02:

name you

SPEAKER_06:

know

SPEAKER_02:

I think it's also interesting when asked I can't remember who asked him this but some interviewer asked Kojima if he was going to play Delta and he like laughed and said no I think obviously a lot of people are interpreting that as oh fuck Konami but I think considering like a lot of Kojima's collaborators worked on this like I kojima doesn't strike me as the kind of person to be disrespectful to his friends and collaborators so i almost think that what we're seeing is sort of a byproduct of what we talked about the death stranding 2 thing which is like kojima has just moved on you know what i mean like i don't think he's got any necessarily any uh any uh hankering to go back to like an old old old project for sure um so but yeah i'll be curious if he ever does check it out um uh in the way that david hater finally played mgs5 i'll be curious

SPEAKER_01:

yeah well i mean like we talked about a little bit in the the dust draining coverage but it does feel like kojima has moved on and has really reclaimed a lot of these things that uh you know he obviously contributed strong vision to creating and he's like i still got it baby yeah

SPEAKER_03:

it's also worth mentioning too i think like it's his baby and and he has love for it and everything like that and i'm sure but like he was already kind of getting tired of metal gear by 3 and anyway yeah and then went on to make three more so it's like

SPEAKER_02:

yeah i think originally he said three was the end for him like he said he just wanted to do this and be done with it so

SPEAKER_01:

i will say um so i've only done the virtuous mission so far like i'm not super far in i'm planning on playing a bunch this weekend but uh it has given me a new perspective on the completeness of five i actually think five is a more complete story than i gave it credit for despite it feeling like a little loose in some ways in the back half and so i'm excited to see like as i learn more about this story how i feel about like peace walker and five um and then eventually two when i play that um in the context of like what we're getting here

SPEAKER_02:

i've never considered the fact that somebody will know vulgan as a burned faceless golem

SPEAKER_01:

that was it was exactly my thought oh shit i was like i forgot that that's who this is i was like oh my god yeah yeah yeah that's crazy

SPEAKER_02:

yeah i literally never even fucking thought that that would be a thing yeah so uh yeah brace for that uh brace for the origin brace for the origins of quiet's parasite situation and yeah just brace for a lot so yeah i'm pumped i

SPEAKER_03:

think they should have put the end in a bikini

SPEAKER_02:

yeah yeah what the fuck why is it that quiet has to be naked so her skin can photosynthesize but the end gets to be all wrapped up in old man clothes

SPEAKER_03:

I think isn't the idea like free the old man's dick god damn it free the dick well isn't there like a thing we should probably not talk about this we'll save this for future parts I'll remember this thing that I'm going to ask it was a serious question not a joke but we'll save it that's why I'm saving it and not just telling the joke uh

SPEAKER_02:

Thank you for that peek inside of your thought process.

SPEAKER_03:

Again, it's like one of those things where if I don't say the words out loud, they will haunt me until I die.

SPEAKER_02:

Nice. Well, cool. I'm very excited. I think some of the key moments I'm looking forward to are a lot of the boss fights. And yeah, I'm really excited to get James's input. And I'm really excited for you guys to hear the wonderful episode we did with Kay. So it's where, yeah, we're off to a great start um if there is anyone who you would like to have uh on here as a guest feature and i don't i don't necessarily want to talk shit about how we handled mgs3 and mgs4 back in the day but i think having like listeners guest um and finding our footing and doing like every other episode as a listener response episode there were just a lot of things that i think we were still kind of finding our way um so in the spirit of trying to keep a certain level of production and trying to keep a certain level of like uh people who are accustomed to having discussions uh in the media if there is anyone that you can think of like a um jake baldino from game ranks or whatever if there are people that you know that love metal gear that are like anyone from kind of funny whatever there's anybody that you would like man i'd really love if they would appear as the third or fourth seat on this season um a feel free to reach out to them on on your own and let them know but be feel free to reach out to us and let us know if there's somebody who you think we should reach out to

SPEAKER_03:

that's the thing it's like we can attempt to reach out with them as well and that does work sometimes but like a lot of these personalities and stuff that talk about this have talked a lot about how like their fans reaching out to them about stuff is the reason why they do things gotta have the yeah so could be the move yeah

SPEAKER_02:

yeah could be could be super helpful and because we're on our bi-weekly schedule I mean obviously you're getting this on release day but then you're going to get next week's episode as scheduled because we're bi-weekly it means we do have a little bit more time to reach out to folks and get like special surprises lined up so

SPEAKER_03:

yeah it doesn't mean we have anything special lined up it's just the way of how we're doing it so yeah just don't get too excited

SPEAKER_02:

yeah yeah the potential for excitement is a thing but yeah awesome all right well in terms of any sort of current announcements that have to happen before next episode. I think I'm set. Do you guys have anything pressing that you want to announce today?

SPEAKER_03:

Not an announcement. I do mention it on the part one episode at the beginning, but I do want to just kind of highlight it here as well. Something that I'm not super excited about but kind of is necessary is that I have started a GoFundMe for some moving expenses um we currently live me and my wife currently live in a red state um and they're passing legislation and they're doing a lot of like really unfortunate things regarding trans rights and stuff that are very uncomfortable

SPEAKER_02:

so um of states that's accepting the national guard deployment and trying to essentially turn into a police state

SPEAKER_03:

not so far but i think it's because we're not that important so um but you know who knows is the thing that i was worried about is like when we moved to I'm from here and the thing that we the thing that I was not anticipating when we moved here was that this was going to happen and so you can't plan for your awakening as a human so it's like yeah we gotta go and so we're kind of like we've got some time left before we do it but we were calculating and it's just like unless we want to like suffer greatly for the next eight months um the savings that we're doing or that we can do is not going to be enough to get us over the finish line. So I started to go fund me. Um, uh, and, um, it's doing fairly well. It's like a dynamic thing. So the goal that's set right now is going to automatically like go up with, with time. But, um, when we hit like the original, it's what go find me is weird, but, um, we have the go fund me. Um, the link is on my link tree link tr.ee slash Liliana Don L I L I A-N-A-D-A-W-N.

SPEAKER_02:

She's really close too, guys. If anybody can help just get her over the finish line, that would be amazing. Absolutely. I also want to thank all of our current folks who've supported the show who have also supported Lily. 100%.

SPEAKER_01:

I saw the list of donors and I was like, shout out to Metal Gear Monday's community really showing up. Lily, I just want to say I'm so proud of you doing this. I think it's really hard to ask for help, especially in today's climate when it can feel like there's a lot of different noise out there. Good on you. Shout out to the community. We're going to get you to your goal. We're going to share this shit around. Get you out of Ohio.

SPEAKER_03:

It's also one of those things, and that's the other thing too, is when we hit the goal, the more we get, the better it can be. With the unfortunate news, From the other day, one of the places we were considering is Minneapolis, which just had a whole thing happen. But overall, as far as support for trans people, it's probably one of the best states you can move to in the country that isn't one of the coastal cities that is really expensive. We might be able to do something like that. The options are if we hit our main goal Minneapolis is like go if we can expand it and get more we can move to a coast maybe back to Washington or even up to Canada in some instances because my job will help support the visa process but I we need to make sure like it is feasible for us to do so that's kind of like stretch goals is like hey more money I get the safer I can be basically so it's just like it's levels to it so I again yes the the community has been amazing. I should look at this. Tyler Nunez, Chad, Johnny Flores, Alessio has been very kind with his money and his platform as well. James, I know you had talked about helping out too. I just donated. Did you really?

SPEAKER_01:

Live Live on the show. Live on the

SPEAKER_03:

air. Oh, shit. Telethon style. That's right. Jordan Carroll as well are people from the community that I want to thank that have shown up and donated. But even if you can't donate, sharing it, if you can share it and you know there are people in your network that would see it and be compelled to help or would like to help, then that's help enough. I know plenty of people that have shared it that I again, like Alessio shared it on his platforms and we've gotten, I've gotten some, I get a donation from somebody that I don't know that has seen it and was kind enough to tell about. So it's literally just sharing. It can also be a big help. So again, that link is on my link tree, linktree.com slash Liliana Dawn. I will say like, and I don't mean to like jump into like the defensiveness immediately. And cause this is nobody except for one specific person. I'm not going to name them, but like, if your goal here is to be like well why are you moving and why do you need this money and explain your purity to me otherwise you don't get anything then it's

SPEAKER_02:

like your pain isn't past a certain threshold you don't deserve my five dollars right

SPEAKER_03:

yeah then just like then just don't just walk away just look away and don't donate and that's fine I

SPEAKER_02:

had somebody not an investment so yeah merit based thing is kind of goofy

SPEAKER_03:

and it's like one of those things like I've been on I've been doing this show like a lot of people 10 years again we're coming up on the 10 year anniversary of this podcast and this show and doing all of this like at this point if you don't trust that it's for the right reasons that i'm doing it then why do you even listen to the show right like right so it's one of those things so again this is nobody else except for this one person who who like came and directly asked me i was like well well can you give some evidence that you're suffering it's just like no dude i'm not gonna do that it's just i am i am it's hard to be here and uh well and things are just gonna get tougher yeah yeah and again i'm not of any like i know there's a lot of stuff going on like there's so many like there's so many there's so many places where it's just like palace people in palestine need help there's people all over the country need help and like people are making their donations things like that i'm i know that i'm not like the most oppressed person in the world i get that but i um but i you know i could really yeah

SPEAKER_01:

but i i think in today's world like the thing that you can do that is probably the most valuable and most impactful is supporting the people that are in your community. Uh, and, and Lily, you have a large community of supporters here. And like, if everybody took the attitude of like, well, there's also all these other things. It's like, well, nothing would ever get done. No one would ever get out. Yeah. There's always going to be other things. So it's like, if you can, you know, even by sharing, uh, if you can't donate, like if you can share, like it goes a long way, you know? And like, yeah, you'll feel good about supporting someone you love. And

SPEAKER_02:

regardless of whatever permutation of beliefs you have or configuration of, of whatever, um, right now is the best time, uh, to, to support a community, be a part of a community, have a, have a tight relationship with people in your community. Um, again, regardless of, Oh, you're not progressive enough. Oh, you're not liberal enough. Oh, you're not moderate enough, whatever the fuck, your beliefs are it doesn't matter humanity and friendship and togetherness is very important so I would hope that if I were to hop on and tell you guys I'm in a tough situation and make because one thing you guys need to realize and I don't want to harp on this for too much longer but like one thing you need to realize is like it's you have to be vulnerable to ask for things like what Lily's asking for so if anybody ever came to us feeling very vulnerable with like a very serious ask I would never dismiss it And I hope that if I came to the show with a very vulnerable ask, um, that, that you guys would, would provide both myself and Lily with the same amount of respect. You know what I mean? So, um,

SPEAKER_03:

yeah. And I say, I think it was like, like we are like, you know, it's a podcast and everybody's scattered, but it is like, it was a community. And I think we're all very proud of the community that we have. We have fostered. Um, it is a community that has transcended borders and backgrounds and all kinds of stuff. So

SPEAKER_02:

are you describing outer heaven

SPEAKER_03:

right now? Yeah. Yeah. Yeah. Yeah. we've created our own outer heaven like it's basically yeah so it's just like you know I'm coming to my community and asking for help and it is hard and I don't like having to do it but I am thankful that I feel like I can so 100% that's all

SPEAKER_02:

thank you for your consideration I love you thank everybody who's been listening thanks to everybody for hearing us out thanks to everybody for supporting us enough for us to be here right now and I hope that everyone who has Delta already enjoys it happy release day if you've had Delta for two days now I hope you've been enjoying those two days if

SPEAKER_03:

you've had Delta for two days now and beat it Alex Hill yeah I hope you enjoyed it

SPEAKER_02:

yeah yeah yeah I guess you know what you know I'm gonna stop giving Alex a hard time because I eat food very quickly and my wife is always like well fucking enjoy it Alessio and I'm always I'm always like I did enjoy it and you know what I'm gonna have to think about Alex in that way now so Alex do your thing dude I'm so sorry for for ragging on you in the

SPEAKER_03:

past. It was like, oh, old Mr. Wait, was it you that said that old Mr. Cutscene Skip himself? No, it wasn't you. It was somebody else.

SPEAKER_02:

I did say I was proud of him for not skipping cutscenes, and he said, thanks, Dad. You're

SPEAKER_03:

welcome, son. He also did not skip the cutscenes in Claire Obscure, which is a much longer game. He was very involved in the conversation about the story. He talks about video games, and he does watch the cutscenes of many video games. Nature is healing. We rag on him because he doesn't know anything about the Final Fantasy XIV story despite being incredibly deep in Final Fantasy XIV.

SPEAKER_02:

He does skip a lot of cutscenes. His username is literally CutsceneSkip on PSN.

SPEAKER_03:

He's a reformed story boy, though.

SPEAKER_02:

Yeah, yeah, yeah. Anyway, but yeah, I hope everybody enjoys it. I hope everybody has a good time. Shout out to the original cast for re-recording lines, even if they were very minimal. Fingers crossed we get a chance to talk to David Hayter sometime in the coming months something is in the works there and yeah I don't know I'm just glad we're finally officially like we were back with Death Stranding but we're finally officially like back with Metal Gear and it feels like we're uniting with an old friend so that's right

SPEAKER_03:

it's finally about the game

SPEAKER_06:

after

SPEAKER_03:

all these years and it's finally well do we want to do like our social stuff

SPEAKER_02:

or I think you're fine. Go for it.

SPEAKER_03:

Okay. It's finally about the game. And it's finally, finally, just a box.

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